Blitzcc has stopped working if integer divide
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This code above makes blitz plus stop working without an error report. If you change the tilewidth variable on the graphicswidth line with 0 it does give an integer divide by zero error. When I got this error I had no idea what I did wrong. Is this normal or should Blitzplus give an error report? |
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That isn't a bug - it's a "division by zero". It is not possible to divide something by zero. [edit] If you mean the compiler crashes and burns (which isn't clear from your post), then yes it might constitute a bug. However, given that Blitzplus is now free, as well as ancient, you'd be better off just avoiding doing it, rather than expecting a fix. |
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Yes it crashes and burns with the code in the codebox. Blitz Plus is old and free yes but I do hope it is maintained. If not then I will have to remember this error type. It was quite a challenge finding the bug in my code without a error line number. |