SeedRnd
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Using seeds of $7FFFFFFF or $FFFFFFFF with SeedRnd cause Rand(n1,n2) to always return n1. SeedRnd $7FFFFFFF For randnum=1 To 15 Text 0,randnum Shl 4,Rand(10,50) Next Since this only involves the highest and lowest integers, I think it suggests an overflow thing. Don't think my Window system is relevant. |
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This apparently fell through the cracks. The same bug in BlitzMax was fixed ages ago. Analogous changes should have been made to BlitzPlus and Blitz3D. |