Frame by frame

Blitz3D Forums/Blitz3D Beginners Area/Frame by frame

jigga619(Posted 2003) [#1]
I took a look at the dolphin demo that came with blitz3d. It is so cool. How do you do animation in blitz3d if you have 3 models and you want the animation to consist of these three models. For example, model1 is a bird with its wings spread out. Model2 is that same bird with is wings spread out, but with a higher angle of the wings. Model3 is the same bird with its wings spread out in an even higher angle. How do I make these obects into a animation? Do I have to make a parent entity and attach each model to the parent and hide certain models and have them appear and dissapear with the hide entity show entity command at various times?


jhocking(Posted 2003) [#2]
That would work although the animation would be pretty jerky. If you want a smoothly interpolating animation like the dolphin demo you will want to combine the three models into an md2 file using a tool like Q2 Modeler (search on Google.)