Collision and AnimMesh?

Blitz3D Forums/Blitz3D Beginners Area/Collision and AnimMesh?

sigi(Posted 2003) [#1]
Hi,
is there no Collision possible with a Mesh loaded with the
"LoadAnimMesh..." Command?
If i load the same Mesh with the "LoadMesh..." Command i have Collisions.
Thank you


GfK(Posted 2003) [#2]
You need to use the 'recursive' parameter (value=True) when using EntityType.

Having said that, if you load a model with hierarchy in-tact (LoadAnimMesh), and have collisions on each child object, you'll likely get yourself into all manner of trouble.

For instance, if you have a car; chassis plus four wheels, and you're doing collisions on individual wheels, then its likely that in the event of a collision, one or more wheels are probably not going to be visibly attached to the car for very long, because objects either stop or slide in the event of a collision.


sigi(Posted 2003) [#3]
Yeees, that`s it.
Thank you GfK.