keyboard input
Blitz3D Forums/Blitz3D Beginners Area/keyboard input
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Hi, I'm having trouble with the keyboard input in my game. I have to depress and press the keys again. How do I program it so that the player can keep the keys pressed? |
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Here's a code snippet btw:Function stuur(void); rotate or move st=GetKey() Select st Case 29; down st=shape(px,py+1)+shape(px+plx(pr),py+ply(pr)+1) If st=0 t=speed ;(reset 'timer') EndIf |
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try Keydown instead of getkey, you'll need to change the code slightly. |
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Thanks |
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it works...too well! The pills in my dr. Mario clone game have gone beserk! I guess I'll have to build in a timer of sorts. |