Debugger question

Blitz3D Forums/Blitz3D Beginners Area/Debugger question

Farflame(Posted 2003) [#1]
Every time I click a button on the debugger (step over or step into), the screen clears, there's a delay of a few seconds and then it comes back to my debugger screen. This is very frustrating because the delay is 3 or 4 seconds so it makes debugging very difficult. Any idea why it's doing that and how do I stop it?


Perturbatio(Posted 2003) [#2]
Can't say I've had the problem.

Possibly virus scanner related?


Farflame(Posted 2003) [#3]
No Virus scanner running, or anything else that I know of. It's as though it keeps trying to clear to show the game screen, but then comes back into the debugger, but as I say, the delay makes debugging impossible if you need to use it alot (which right now I do).


soja(Posted 2003) [#4]
Is it trying to switch resolutions/refresh rates for the game and then back again when it returns to the debugger?


_PJ_(Posted 2003) [#5]
What's ur graphics card? it sounds to me like it's your computer struggling to change the windows as displayed on-screen rather than Blitz. My 8Mb laptop sometimes does this.


Farflame(Posted 2003) [#6]
Hmmmm, I was hoping it was that resolution thing, but it's not :(

I have a GF4, 128mb and my computer is really new so I can't see it being a hardware issue. Well, since it's not happening to everyone else, I guess it must be :(


Perturbatio(Posted 2003) [#7]
Not necessarily hardware, possible driver issue, what version graphics card drivers are you running?


podperson(Posted 2003) [#8]
Farflame -- how much RAM do you have (I assume the 128MB is on the GF4)? If <512MB you might want to upgrade.


(tu) sinu(Posted 2003) [#9]
even if your comp is rewally new, doesn't mean it is good, depends where you got it from or what parts you made it from.
Best just posting your full specs so we know for sure.


Farflame(Posted 2003) [#10]
Well, I'm pretty sure it's top-notch (or at least it was 6 months ago when I bought it), cuz I have a reasonable knowledge of hardware and had it put together myself. Not sure how to post specs on board, so I'll just write them out.

Athlon 2600.
GF4 128mb
1gb RAM
Windows XP
120gb HD

It's running Blitz perfectly and I'm constantly amazed at what Blitz can do. Just had 3 THOUSAND spaceships onscreen, all 500 polygons and it only slowed down a lil bit. Amazing. As far as I know, drivers are up to date, but maybe a newer one is out.


WolRon(Posted 2003) [#11]
Sounds like you are debugging the game while it is running in fullscreen mode so the debugger switches back to the game (which probably requires a lot of memory juggling, especially if changing resolutions), executes the one line, and then switches back to the debugger (which probably requires more memory juggling).

Sounds normal to me. You could try debugging in windowed mode.


Farflame(Posted 2003) [#12]
Oh yeah, that fixes it. Never had this problem before though, and I've always used fullscreen mode. Anyhow, thanks, it works fine in Windowed mode.


soja(Posted 2003) [#13]
err, yeah, that's what I was getting at before...