glvertex3f equivalent?
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I could not find a Blitz API call equivalent to glvertex3f (OpenGL). Did I miss it? Let's say I want to draw between 5000-10000 stars in 3D. I'm looking for the quickest method. Thanks in advance! |
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THer is no immediate mode ATM in blitz (that is, you can't tell it to draw individual triangles at a given time). You'll have to create meshes or to use sprites. But frankly, with both methods, if you want all your 10000 starts to be individual it will probably be too much. If you stars don't move (as they should) you should make a simple skybox (do a search in the forum on this topic). |