Help with creating sprites for 2d games

Blitz3D Forums/Blitz3D Beginners Area/Help with creating sprites for 2d games

darklordz(Posted 2003) [#1]
Where would one start if i would want to make 2d sprites.... As in 2d mario like characters or stuff...


mearrin69(Posted 2003) [#2]
I'm afraid it's all down to learning to draw (assuming you don't already). There really aren't any shortcuts - unless you want to make and render 3D models or something. Well, I guess that's a shortcut, isn't it...

After that, you just need some software capable of drawing non-antialiased (hmmm, aliased) pixels and of saving in the proper formats.M


darklordz(Posted 2003) [#3]
Im currently studying courses on modeling but mean while im gonna stick to 2d art. How about my creating a large "drawn" image/charatcer then resizing it to like 64x64. Would that be how one would create a "sprite"


Clyde(Posted 2003) [#4]
The best way is to have a look and study how someone else has gone about creating the image(s), and having ago yourself. Zooming in on the image to see how its drawn is a great method!

This link maybe of use to you to start with
http://panelmonkey.org/

There are others, just try google to find some more 2d sprites etc.


darklordz(Posted 2003) [#5]
I just made this without any help....



eBusiness(Posted 2003) [#6]
Look good, but is it that kind of character you want in your game? And downscaling seems to be a good method, just make shure you don't screw up the alpha channel.


Ross C(Posted 2003) [#7]
I remember a while back i was doing some 2d sprites. I used a vector drawing program. Corel Xara i think it was. Anyway, i made it up so that the upper arm, forearm, hand etc etc, where all different items, and i could rotate them to fit the characters pose. With a bit of work, it looked not bad :)


Clyde(Posted 2003) [#8]
Propixel is also very good for creating 2D sprites! It's by pacific software,really is an awesome package and costs £20 for a boxed version!!


CS_TBL(Posted 2003) [#9]
A friend of me still swears to DeluxePaint 2 in a dosbox. Another friend of me does his 2d stuff in Photoshop, saying that once you know all the functions and keys, PS is no problem for sprites. I guess it depends on personal taste.. tho I might say: try to look for stoneage design tools.. they're probably freeware these days and were made for ppz who did 2d games, yesteryear.


Clyde(Posted 2003) [#10]
Propixel is very Deluxe Paint inspired btw!

What game are you creating btw?


darklordz(Posted 2003) [#11]
@ mikey & guys thanks for the tips. At this moment i know the systax very well and programming would not pose sutch a problem. It's more the eye candy that im concerned with. Im working on a lil 2d rpg along the lines of alone in the dark. It's gonna be pretty phat but it's be 2d not 3d. My first actual attempt @ 2d so. I realy need any help i can get. I also will try using photoshop since i have no problem with that....And id have to purchase everything else....


Nebula(Posted 2003) [#12]
What I am going to do is create skeleton (stick) animations and later draw the characters on top of those.
Another method I have, this for getting fluid animations is to capture movement with a webcam. Again drawing the actual characters ontop of the captured images.

There are also a number of Loomis books online that deal with drawing that are worth checking out.


Clyde(Posted 2003) [#13]
No worries Darklordz mate! I love 2D stuff, and all the best with the project! :D


ford escort(Posted 2003) [#14]
i writed a sprite editor, still available at bitzcoder but i fear it's buggy, i'm making the new version at this time but it's not ready to be released check this link
spriteed