Tile a texture on a entity
Blitz3D Forums/Blitz3D Beginners Area/Tile a texture on a entity
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How do you tile a texture on a entity. For example, in my code, I have object1=loadmesh("box.3ds") tex1=loadtexture("brick.bmp") entitytexture object1,tex1 This is cool, but I want the texture tiled so the box looks bigger. How do I tile the texture? |
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You need to adjust the UV coords of the vertices in the mesh to something greater than 0-1. |
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ScaleTexture mytex,0.5,0.5 etc. |
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If you're only using that texture in one situation, then yes. |