My character must be able to move all around his litle planet. Im using PointEntity from my character to a pivot at the planetcore, and then moving my character down his own y axis wich is pointed towards the planet core. BUT... I need my character to be able to look around, rotating around his y axis (yaw), but PointEntity takes control of both his Pitch and yaw. So... I need to control only his pitching x axis, and point it so his y axis is towards the planet core at all times, and still be able to rotate him around his y axis, yaw'ing beautifully around.. Thanks...
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