uppdate "entity had no animation"
Blitz3D Forums/Blitz3D Beginners Area/uppdate "entity had no animation"| 
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| I had a fully functional program that loaded a mesh near the start. I then updated blitz 3D to 1.85 and it comes up with the error "entity had no animation" Why..... | 
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| Are you doing a loadanimmesh? | 
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| Could you be more specific about the mesh which is giving you trouble?  eg. What file format is it?  What kind of animation are you doing? | 
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| it's a .x that has no animations and is loaded with loadmesh | 
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| That's odd?  Are you sure you don't have an Animate command anywhere to play that entity's animation?  Does changing to LoadAnimMesh (and changing nothing else) make any difference? | 
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| EDIT: double post | 
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| I figured it out in version 1.0 or whatever i had telling an unanimated object to animate didn't do any thing, but in the latest version it comes up with the error message and quits. Thanx for the help |