Collision info?
Blitz3D Forums/Blitz3D Beginners Area/Collision info?
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Hi, Is there anywhere I can get more details on how the B3D collision-system works? There's a couple of things I particularly need to know: 1) How do collisions get resolved - do both the source and dest entities move, or only one? If only one moves, which is it? 2) Is there a way of disabling collision between two types of entity? For example, say I'm using boxes at the edges of the screen to stop the player going offscreen, but I want baddies to be free to pass through these boxes. And of course I want the player to collide with baddies. Is this doable? Any info on this would be much appreciated. |
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1 the source is moving. 2 yes. I wrote a short description here: http://www.blitzbasic.com/Community/posts.php?topic=35110 |
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Nice one, thanks jfk. |
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Look in the tutorials section of these forums... I think here: http://www.blitzbasic.co.nz/Community/posts.php?topic=35127 Is what will explain how to do MULTI collisions. jfk's tut is great also! : ) -RZ |