Collision info?

Blitz3D Forums/Blitz3D Beginners Area/Collision info?

mike260(Posted 2004) [#1]
Hi,
Is there anywhere I can get more details on how the B3D collision-system works? There's a couple of things I particularly need to know:

1) How do collisions get resolved - do both the source and dest entities move, or only one? If only one moves, which is it?

2) Is there a way of disabling collision between two types of entity? For example, say I'm using boxes at the edges of the screen to stop the player going offscreen, but I want baddies to be free to pass through these boxes. And of course I want the player to collide with baddies. Is this doable?

Any info on this would be much appreciated.


jfk EO-11110(Posted 2004) [#2]
1 the source is moving.
2 yes.

I wrote a short description here:
http://www.blitzbasic.com/Community/posts.php?topic=35110


mike260(Posted 2004) [#3]
Nice one, thanks jfk.


Rook Zimbabwe(Posted 2004) [#4]
Look in the tutorials section of these forums... I think here: http://www.blitzbasic.co.nz/Community/posts.php?topic=35127

Is what will explain how to do MULTI collisions. jfk's tut is great also! : )

-RZ