Rows In Images
Blitz3D Forums/Blitz3D Beginners Area/Rows In Images
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I have been using LoadAnimImages to use frames in my 2d animations. Is it possible to load a certain row, like in this image for example: , using this command?If so, or not, how? |
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| LoadAnimImage has a parameter - first You can multiply the number of tiles wide by the row number to get the first value. i.e. LoadAnimImage("my image", 24,24, 10*rownum, 10) |
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| That was easy! Thanks :o) |
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| np :) |
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| You can't load a certain row of an image using the LoadAnimImage function. The first parameter is to tell Blitz what to start numbering the frames from - usually 0 or 1, but could be anything else. |
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| The first parameter is to tell Blitz what to start numbering the frames from - usually 0 or 1, but could be anything else. ummm...
Graphics 640,480,0,2
Global img = LoadAnimImage("dg_armor32.bmp", 32,32,10, 10)
Global frame = 0
While Not KeyDown(1)
Cls
DrawImage img, MouseX(), MouseY(), frame
If MouseHit(1) Then frame = frame +1
If frame > 9 Then frame = 0
Flip
Wend
End
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, using this command?