model access within 3ds
Blitz3D Forums/Blitz3D Beginners Area/model access within 3ds
| ||
Is it possible to manipulate a model within 3ds? |
| ||
i havnt tried this,so i dont know if it works, but you could load models in edit them and re-save them into .3ds (if this works) http://www.blitzbasic.com/codearcs/codearcs.php?code=1740 |
| ||
What do you mean 'within 3ds'? 3ds models can be manipulated in blitz3d like any other mesh. |
| ||
yes, i realize that. i'm saying i havnt tried this, but it is supposed to allow you to save a .3ds file of a mesh. |
| ||
You can't save to the .3ds format - at least easily. To be honest I don't know why someone would want to - its a closed and obsolete format that has many limitations. You can load .3ds meshes - once its loaded you can do what you like with the various mesh commands and then save to .b3d or .X using code from the archives. |
| ||
It saves .X, the saveanimmesh function. If you want to use .X in 3dstudio, try the Panda im-/exporter. |