Setting up animationimage
Blitz3D Forums/Blitz3D Beginners Area/Setting up animationimage
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| I have all these small *.png pictures that I would like to use as a whole animation for textures. 1. Am I right that the only way for me to animate them is to tile them up side by side on a big image? 2. Are there any good software out there that could automatically help me out with that as the animations are more than 50 frames big and I would save lots of time with such a software. |
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| Wouldnt be hard wo write your own this is out of my head but should point you in the right place:
tilesize=50
created=createimage(tilesize*10,tilesize*10)
row =1
column =1
repeat
loaded=loadimage (could get filenames data file or simple 'data' statements)
if loaded
copyrect 0,0,tilesize,tilesize,tilesize*column,tilesize*row,imagebuffer(loaded),imagebuffer(created)
column=column+1
if column no=10 then column no=0:row=row+1
endif
freeimage loaded
until nomoreimages
savebuffer "out.bmp",imagebuffer(created)
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| Thanks, I guess ill have to do that :) |
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| Ok, I tried this but it gives me an errormessage on the very last line (where it is supposed to save the image) saying: "IMAGE DOES NOT EXIST" Can anyone tell me what I am doing wrong?
tilesize=128
created=CreateImage(tilesize*8,tilesize*4)
row =0
column =0
; Generate the filename correctly.
For n = 0 To 3
For m = 0 To 7
If ((n*8)+(m)+2) < 10 Then
Name$= "Explosion000"+Str((n*8)+(m)+2)+".bmp"
Else
Name$= "Explosion00"+Str((n*8)+(m)+2)+".bmp"
EndIf
Print Name$ ; Just to see if its generated correctly before loading. This works fine.
loaded=LoadImage (Name$)
CopyRect 0,0,tilesize,tilesize,tilesize*column,tilesize*row,ImageBuffer(loaded),ImageBuffer(created)
column=column+1
If column =8 Then
column =0
row=row+1
EndIf
FreeImage loaded
Next
Next
SaveBuffer ImageBuffer(created),"c:\out.bmp"
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| You need to include the 'graphics' command (not necessarily graphics3d just graphics 800,600,32,2 for example). In blitzplus your code above works fine, in blitz3d you need to call the graphics command first. |
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| :P thank you so much! |