TerrainY not exact ?
Blitz3D Forums/Blitz3D Beginners Area/TerrainY not exact ?
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Is there something wrong with TerrainY ? I tried keeping a character above the terrain with this command, but sometimes it sinks halfway through the floor. When I use LinePick, it stays on the ground allways. I tried to isolate the problem with this code: And I noticed that there is a difference between TerrainY and LinePick. Has anybody experienced this before or is there something I am doing wrong ? |
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Use TerrainHeight() instead of TerrainY. Don't forget to multiply the result by whatever you scaled the terrain by on the Y axis, since TerrainHeight returns a float between 0 and 1. |