Image is not recognized
Blitz3D Forums/Blitz3D Beginners Area/Image is not recognized
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I've made an image for a project of mine (in bmp. and jpg. if I recall correctly) and Blitz3D does not recognize it. What I mean is that when I aply it, the parts that are black are not transparent. I've even made sure that the color value was 0,0,0 and it still doesn't work. How can I fix this? PS: I made the image using Correl Draw 3. PSS: I'll be gone for a while after tonight so I won't be able to respond until I return. |
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don't use .jpg's the compression scheme will result in pixels being converted to something other than 0,0,0, also if it is being used as a 3d texture set the texture flag to 5 (color+masked) |
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So, should I use .bmp or something else? Also, thanks for the tip about not using .jpg's. |
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Use PNG. It's the best format if you need alpha. |
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Thanks. I also found out that the code I tested it in had a CLS command, so there was no backround to see. |