weapons in hands
Blitz3D Forums/Blitz3D Beginners Area/weapons in hands
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| how do i put a weapon in a animated b3d characters hand(animated in pacemaker) I read somewhere about parenting it to the bone but i cant seem to get that to work |
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Find out what the bone's name is in your 3d program, then do a findchild on it.
handmesh = loadmesh("hand.b3d")
weaponbone = FindChild(handmesh,"Bone.020")
weapon = loadmesh("gun.3ds",weaponbone)
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