BlitzBass problem in Blitz3D
Blitz3D Forums/Blitz3D Programming/BlitzBass problem in Blitz3D
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I have an unknown problem. Please somebody help ME! The problem is, my Blitz 2D program does not work in blitz 3D. When I compile, the error message is, "Function not found", the source line in blitzbass.bb is: Return CallDLL(sBlitzBASSDLLNameA101B6,sBlitzBASSDLLCommandPrefixA101B6 + "BASS_ErrorGetCode_Wrap") |
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Can you post a code sample? |
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My code contains: Include "blitzbass.bb" Include "blitzsys.bb" When the complier compile the original blitzbass.bb code, i get an error message (Function not found), and the pointer points to: Function BASS_ErrorGetCode() Return CallDLL(sBlitzBASSDLLNameA101B6,sBlitzBASSDLLCommandPrefixA101B6 + "BASS_ErrorGetCode_Wrap") End Function |
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Perhaps you have put the include statements after the function call ? Try to put the include statements at the very beginning of the source code, for example after the graphics command. Sergio. |
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The include statements state in the beginning of the source code. My code work very well in the Blitz 2D. |
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Try compile the original blitzbass.bb or blitzsys.bb in the Blitz3D. The Error message always appears. |