Cam Lib

Blitz3D Forums/Blitz3D Programming/Cam Lib

darklordz(Posted 2003) [#1]
Im writing a ouple of libraries to PnP in my game project. Im starting with a camera lib. That will be kinda PnP. Just include update etc... it'll have multiple viemodes (NightVision/Flashback/Normal etc...) and it'll have multiple perspectives. and much much more...

Im donating this to the community hoping it'll be of some use.. Im in the middle of development so consider this the official thread for this project....

hows it sound?


Genexi2(Posted 2003) [#2]
Just wonderin, are these just goin to be functions in Blitz we use to acheive little eye-candy effects, or is it gonna be something bigger than that?
(this may sound stupid, but whats PnP stand for?)

Either way...like the sound of Nightvision. :)
(I remember throwin' in a alpha'd green cube in front of the camera, and adjustin the camera's fog range in my first B3d project to give a cheap nightvision effect XD )


darklordz(Posted 2003) [#3]
This is a Plug and Play Function set that extends the usahe of the Blitz Camera functions. It's handy for and "person" type game. It'll have vision modes and perspective set's camera modes etc etc...

This functionset is gonna be part of a bigger whole but it's plug and play so you guys can use it to...

btw the only person modes i can think of are First Person and Third Person are there any more?


Jeroen(Posted 2003) [#4]
Hey Darklordz, that sounds great!
Don't forget to add good customisation, or you'll end up with the "Photoshop Lens Flare Filter" syndrom: you instantly know what is used. With customisation, you still give freedom to fiddle around with :)

Nice!


jfk EO-11110(Posted 2003) [#5]
Yes, sounds very good. Don't forget Thermal Vision, Sniperscope Vision, LSD Vision (aka Snakebite Vision). Good luck!


Rogue Vector(Posted 2003) [#6]
Sounds like a cool idea to me.

Maybe add some of Robs code to warp the camera when it's underwater.

RV


darklordz(Posted 2003) [#7]
I'll see what i can do thanks you guy's. im still working on the maths. th view modes will be added last. And sniperscope will be customizable (with sprites etc.) Same with lens flare and more. I realy haven't got a clue how to do thermal, i'll look into lensflare i forgot that one...


Agamer(Posted 2004) [#8]
Is it come out yet


Kozmi(Posted 2004) [#9]
@Agamer


I've noticed your signature image doesn't come up on alot of post you've been making lately... You might want to check
it out and see what's going on with it! Just a friendly suggestion though!


Ross C(Posted 2004) [#10]
Sounds excellent darklordz :)


Agamer(Posted 2004) [#11]
my signiture is not wroking as by the looks of it that server is closing down oh well.

I do not pay for it!

oh and is this project still on


Agamer(Posted 2004) [#12]
how far did u get on this project


BlackJumper(Posted 2004) [#13]
btw the only person modes i can think of are First Person and Third Person are there any more?


Well... you could have a go at a second person camera view. You would need to tie in to a webcam and render the view of the player. You might like to have a look at the library PANNO made to help with this.







Just kidding !