Game Manager Alpha Release

Blitz3D Forums/Blitz3D Programming/Game Manager Alpha Release

ZombieWoof(Posted 2004) [#1]
http://www.blitzbasic.com/logs/userlog.php?user=7562&log=332

Here it is: the 1st cut on my Game Manager IDE. The current release is an Alpha version to get comments on on the file manager and tool/group/plugin systems. While it is somewhat usable as is, there are still several key features missing. Most notably, a more complete set of tools and plugins to make Game Manager more functional :)

So, besides comments on layout and function of the currently implemented features, I'd also like suggestions and links to free tools/applications that might be useful as part of the Game Manager system. While I would prefer info on tools with source code that can be tweaked to work better with GM, I wont turn away any tool/application that can at minimum take a filename off the command line to load and work on.

Commercial application developers interested in having support for their programs built into the Game Manager distributions, I need your program to have at least some command line support for opening/creating new files/projects, and the specifications for your save file format so I can write the plugins to integrate your app with Game Manager.


jfk EO-11110(Posted 2004) [#2]
Sounds good so far. Unfortunately none of my tools I use for FPS Creation is using the command line.


ZombieWoof(Posted 2004) [#3]
ya -- I've noticed that about a lot of blitz apps -- can't even set up a file association in windows explorer without that miinimal command line processing.. been quite aggravating :) Part of why I ask for tools with source code.