Terrain to mesh ????!?

Blitz3D Forums/Blitz3D Programming/Terrain to mesh ????!?

Alienforce(Posted 2005) [#1]
How can i convert a terrain to mesh ??
trying to just load a hmap to get the terrain and
then convert the terrain to mesh.

But i cant get it working.. :(

/Alienforce


VIP3R(Posted 2005) [#2]
I think you might be after something like this...

http://www.blitzmax.com/toolbox/toolbox.php?tool=104

It uses a heightmap the same as blitz terrains, which can't be converted to a mesh unfortunately.


Alienforce(Posted 2005) [#3]
Thanks Vip3r, But i need to find a exemple with source because i am working on my "editor" for my game.

/Alienforce


John Blackledge(Posted 2005) [#4]
Would this help:
http://www.blitzbasic.co.nz/codearcs/codearcs.php?code=1081

I'm sure I've seen a 'Mesh from Heightmap' example somewhere, but I can't find it.
Search here, and also at BlitzCoder.


Bremer(Posted 2005) [#5]
Perhaps this one:
http://www.blitzbasic.co.nz/codearcs/codearcs.php?code=571


Alienforce(Posted 2005) [#6]
Thanks i will take look at them.

/Alienforce


erbbysam(Posted 2005) [#7]
Try using milkshape to load them, using the tool, as a heightmap and then saving them as a .x,.b3d or .3ds... I think that Deled has a tool for this now too