Tile Based
Blitz3D Forums/Blitz3D Programming/Tile Based
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I'm sure it's been asked time and time again, but where could I find a good Tile based engine. One that has collision at least. I've tried searching the forums but not much. I want to make a 2D Platform style game (of course think Mario). With not much luck on my own. I've seen plenty of editors ie. Mappy, Tile Studio, etc. but none deal specificaly with Blitz or collisions. |
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I don't think there is any in blitz. If you had one, would wouldn't really have to code much :o) The collisions are farily easy though. It's just comparing your player, to the tiles that are "solid". You usually set which tiles are solid in a map editor. |
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That Pickford fella wrote one, I seem to remember. |
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You might try here: http://www.blitzbasic.no/neogenesis10/download.htm and check out the map editor tutorial link Kevin |
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Sorry, memories don't serve me. |
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with 3D quad![]() I wrote one time ago, but it's not finished. ( juste the main function implementer, we can't save etc... ) not really difficukt or long to extend, so I can send the source code if you want. |
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kevin, the source is SUPER buggy. Types are missing, variables are misspelled. |
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didn't try it, myself, but I thought that it might be a start for those who wanted to learn about tile mapping. Sorry that it didn't help you :( |
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Naw, its alright really. I'm just gonna crash thru it myself I guess. |