Octree's?!
Blitz3D Forums/Blitz3D Programming/Octree's?!
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hi..does anyone have any b3d octree code theyre willing to share - im looking for something quick that can determine which zones both small and large objects occupy - large objects may overlap many zones...? The problem is not so much the implementation of an octree, but how to determin which zones objects belong to..quickly. any help would be greatly appreciated - thanks.. matt. [EDIT] - problem solved..ignore this thread. |