xbox 360 controller

Blitz3D Forums/Blitz3D Programming/xbox 360 controller

syntax(Posted 2006) [#1]
Does anyone know of a good userlib to control the vibration feature or get the middle glowing X button on the xbox 360 controller to work?

I have gotten all of the other buttons to work using JoyX(), JoyY(), JoyPitch(), JoyYaw(), JoyHit(), JoyDown(), and JoyZ().

Thanks, syntax.


Matty(Posted 2006) [#2]
In the Toolbox there is a 'game pad vibration' dll here: http://blitzbasic.com/toolbox/toolbox.php?tool=81

Although I haven't seen a xbox360 controller to know what the glowing x bit is.

Also the dll above does not work for multiple gamepads very well, or so I've heard.


IPete2(Posted 2006) [#3]
The other one was written by Pepsi if I remember correctly. That works fine with Logitech PS2/PC controllers such as the Blue steering wheel and the Wingman wireless controller.



IPete2.


smilertoo(Posted 2006) [#4]
I did one for xbox controller, but its for xbox1.


syntax(Posted 2006) [#5]
I downloaded the 'Force Feedback' dll for the vibration but none of the examples could recognize the controller.

There was another blog about the xbox 360's input values started by danjw about a year ago.

In that blog, NigelC said, "to get the green glow you need to use the XInput dll...You can also set the vibration, and access the headset for each controller from the XInput dll "

I looked everywhere and I could not find a Xinput dll that was compatible with blitz3d. Mabye it didn't work because I did something wrong, but does anyone know what he was talking about or what I might have done wrong while setting the dll up?