Is there a way to get dc from backbuffer?
Blitz3D Forums/Blitz3D Programming/Is there a way to get dc from backbuffer?
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Is there a way to get dc from backbuffer? I want to draw the GDI text on the backbuffer.If there are some C++ DLL sample codes ,that would be great! thanks. Jin |
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; pseudo-code dd7surface.IDirectDrawSurface7 = PeekInteger ( BackBuffer()+12 ) dd7surface\GetDC(hDCpointer) If hDCpointer ... bla bla bla :) Endif dd7surface\ReleaseDC(hDCpointer) See FastText library (DLL) - http://blitzbasic.com/Community/posts.php?topic=68216 GDI drawing method already used in lib, it's fast and maximum optimized... |
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Great Thanks! But I did not understand your codes above very much:) when I Run "FastText_Example.bb",I did not see the unicode characters ,all the unicode characters disappeared .I do not know where I am wrong. |
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... not understand your codes ... sorry :) I did not see the unicode characters post screenshot |
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I just opened sample file"FastText_Example.bb" using b3d editor (also tried Protean editor) ,and changed some "text out characters" such as ˇ°Text 60,190,"Unicode Greek ¨C.....ˇ° to Chinese characters ,after that ,when I run the "FastText_Example.bb",the Chinese characters disappeared. |
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In example is said:; unicoded text can be seen in any editor that supports the display of unicode(UTF-8) characters ; such as Notepad (open this source with encoding UTF-8) ; or new version of IDEal attentively read comments ;) Your editor (Protean), before compiling, saves code-source in ASCII encoding... and kills all chinese characters. _ONLY_ new unicode version of IDEal (ide for blitz) and Notepad can display and correctly _SAVE_ source-text in encoding UTF-8 (unicode) !!! |
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Yes ,I saw the unicode characters ,A lot of thanks:) |