Get Triangle normals
Blitz3D Forums/Blitz3D Programming/Get Triangle normals
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How would I determine the normals of a triangle to be able to align an entity to the triangle using AlignToVector, WITHOUT to pick the triangle first (and therefor without to use PickedNX etc.)? |
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I believe you could calculate the face normals of a triangle: http://www.blitzbasic.com/Community/posts.php?topic=27040 |
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thanks a lot, very useful! |