hel for bass.dll
Blitz3D Forums/Blitz3D Userlibs/hel for bass.dll
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i have a problem from a: float fft[512]; // fft data buffer BASS_ChannelGetData(channel,fft,BASS_DATA_FFT1024); fft????? Is it a prt*? my function.... Function BASS_ChannelGetData(channel,fft,BASS_DATA_FFT1024) Local Bank = CreateBank(2048) ....................... .............. Return .... end function thanks |
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Function SS_GetChannelData(channel) thanks for freeborg sdbank = CreateBank(256*4 + 4) BASS_ChannelGetData(channel,sdbank,BASS_DATA_FFT512) For a = 0 To 256 ss_fft#(a) = PeekFloat(sdbank,a * 4) Next freebank sdbank End Function |