Devil Shadow System
Blitz3D Forums/Blitz3D Userlibs/Devil Shadow System
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Is there a working version of 'Game Sample' from DSS 06b? It doesn't work with the latest version. |
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Hi for last version download this http://digilander.libero.it/eyeandlight/DSS_1.38a.rar - Support "static shadow mesh" for Back-ground Static bye ;) |
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Does this stencil shadow system casting/receiveing shadows over lightmapped geometry? |
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yes! |
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is there any special requirement for lightmapped caster/receivers in comparison with casters/receivers without lightmaps?? I have some problems to setting up that with andreymans stencil system... |
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well, lightmaps were always a problem with stencil shadows in blitz3d. thats because we cant hack that deep into the structure of blitz. |
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Hi Devils, i'm trying to use your DSS with Physics, but i get in an error when i use the trimesh and your shading (even on a non shaded obj). The problems seems to be here > function InitVolumes() missing in your devilshadowsystem.bb have you any idea how i can manage this? thanks indeed, cheer, jTassnari - [ http://www.absolute-line.net ] - |