FFLL - dll - wrapper - Fuzzy Logic - need help
Blitz3D Forums/Blitz3D Userlibs/FFLL - dll - wrapper - Fuzzy Logic - need help
| ||
Hello, I try to define a wrapper to use fuzzy logic dll from: http://ffll.sourceforge.net/ After reading AIWisdow book I try to convert this cpp code to blitz: http://ffll.sourceforge.net/download/ffll_demo_1.zip But my results it wrong. What can i do to use dll for blitz3d. you can found here my zip code with blitz source http://dl.dropbox.com/u/9723781/FFLL01.zip thanks |
| ||
Ive tried Using FFLL from bmax on several occasions and its never worked properly, the library has issues. Htbaa has a fuzzy module for bmax that works well. IMO you should port that over or use bmax to make a dll out of it. |
| ||
have you the link ? does exist the wrapper for Blitz3d ? |
| ||
Someone know a fuzzy wrapper to read and evaluate FCL( fuzzy control langue ) for blitz3D ? http://ffll.sourceforge.net/fcl.htm i have found another lib but it's java solution ( http://jfuzzylogic.sourceforge.net/html/index.html ) i don't want to build the wheel, only create my own gameapp.fcl with my variable and rules evaluated into blitz with a standard fuzzy api. Last edited 2010 Last edited 2010 |
| ||
Hi, I have a new release of the wrapper, i think is done and can be used. zip is here : http://dl.dropbox.com/u/9723781/FuzzyWrapper_FFLL.zip The code is based on the sample : http://ffll.sourceforge.net/index.html Ther is no 3d, no 2d, only text. Some one can test please ? thanks patmaba |