Is there typeof in BlitzMax?
BlitzMax Forums/BlitzMax Beginners Area/Is there typeof in BlitzMax?
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solve: If Type(Var) then .... |
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What does typeof do? |
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You can do an explicit cast, and if it *doesn't* return a null, then that's your man, e.g.:If TGadget(thisthingwhatisit)<>Null Then DoStuffToAGadget(thisthingwhatisit) |
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Remember that like with TypeOf, you might get "false positives" when using polymorpism. |
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That what I thought it did, but wanted clarification. |
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That's not what I understand. Wasn't Sektor333 talking about an operator giving the static type of an expression (like the yet to be standardized C++ 'typeof' operator) ? Something that doesn't exist in BlitzMax. |