Where's the swear jar?
BlitzMax Forums/Brucey's Modules/Where's the swear jar?
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If anyone asks why I wrap modules, that answer is that I've obviously got masochistic tendencies. On a brighter note, 5 or so lines of code fixes an issue I've spent *several* hours trying to solve. Fun fun :-) Note : "several" implies multiple stints over different days... you know... you sit with it for a couple of hours one day, then again a few days later.. etc... |
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We thought about starting a swear jar here too but then I realized that you have to have the income to support it...LOL sounds like me when I'm trying to integrate just about anything into my insane relational tilemap system LOL |
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Ive always wondered this; Is there anything that could be changed in the blitzmax language that would make these things easier? |
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Sure. If BlitzMax was C++ there wouldn't be a problem at all :-) Otherwise, there'll always be interesting episodes moving around between one language and another. Most of the time, things are quite predictable... fortunately (for my sanity). |