Chipmunk Joint Friction?
BlitzMax Forums/Brucey's Modules/Chipmunk Joint Friction?
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When I put something on a Pivot it just spins. Is there a way to add friction to the joint itself so it stops spinning after a few secs? Also, do you plan on updating Chipmunk to the latest version Brucey? |
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Anyone? |
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It doesn't look like chipmunk natively supports joint friction per se, but it can probably be simulated. (Check their online docs at: http://files.slembcke.net/chipmunk/release/ChipmunkLatest-Docs/#cpConstraint ) Box2d, however, seems to: http://www.box2d.org/manual.html#_Toc258082974 Hope this helps! Russell |
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Probably as simple as doing something like AngularVelocity :* .98. |