mousehit?
BlitzMax Forums/MaxGUI Module/mousehit?
| ||
| I want to detect a mouse hit why cant i detect a mouse hit ie: case EVENT_MOUSEDOWN mhit1=mousehit(1) |
| ||
| If you want to use mousehit you must enable polled input, otherwise it won't work. And you must be on a gadget that does fire mousedown events at all (active panel, window, canvas) |
| ||
Check eventdata() for EVENT_MOUSEDOWN for the mouse button hit.
SuperStrict
Local MyWindow:TGadget=CreateWindow("Panel Example", 200,200,320,240)
Local MyPanel:TGadget=CreatePanel(110,30,80,80, MyWindow, PANEL_ACTIVE)
Local image1:TPixmap=LoadPixmap("Button_1.jpg")
Local image2:TPixmap=LoadPixmap("Button_2.jpg")
Local image:TPixmap = image1
Repeat
WaitEvent()
Select EventID()
Case EVENT_WINDOWCLOSE
End
Case EVENT_MOUSEDOWN
SetStatusText mywindow,"Mousebutton " + EventData() + " hit"
Select EventData()
Case 1
image = image2
End Select
Default
image=image1
End Select
SetPanelPixmap MyPanel , image , PANELPIXMAP_CENTER
Flip
Forever
|
| ||
| MouseDown isn't the same as mousehit. mouse hit counts the number of hits since the last call of it (it does not say if it has been pressed as some assume until they run into the well known "why does it return 0 on the second call" problem) so what you would need to do is raise a variable each time a mousedown is registred ... but thats a little pointless as this is exactly what BM itself already does with the mouse and keyboard buffer arrays for hit and down ^^ |
| ||
| Ahh, got it now, the mousedown event is a bit like mousehit, i was thinking it an event whenever the mouse was down, not just when its pressed. |