Keydown Values
BlitzMax Forums/MaxGUI Module/Keydown Values
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| I have upto date blitz max and maxgui. The key return commands are not working like they should. Such as keydown(Key_letter) |
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You know that you have to use EVENT_KEYDOWN and/or EVENT_KEYUP in MaxGUI, don't you?Repeat
WaitEvent ()
Select EventID ()
'blabla events blabla
Case EVENT_KEYDOWN
Select EventData ()
Case KEY_ESCAPE
'do something
Case KEY_A
'...
End Select
'blabla more events blabla
End Select
Forever |
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| Or call the EnablePolledInput() command before your main event loop. |
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| I thought KeyDown was Graphics based? I would have to go with d-bug on this one. |
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| Still not working.Blitz max is not returning values on key code, I think it only works when my opengl canvas is active. |
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| Post some code. |
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| Still not working. Did you try the suggestions above? |
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| I vote for "NO" :) |
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| Yes and it fixes the mouse problem only, not key board. |
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| Can we have some code? |
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I thought KeyDown was Graphics based?It is, in that Graphics() calls EnablePolledInput(). |