EntityParent and Bones
BlitzMax Forums/MiniB3D Module/EntityParent and Bones
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I created an skinned character, animated one arm and tried to attach a cube to it. I used the following code: (Using this model http://www.chainswarriors.com/human1.b3d) In blitz3D it runs fine, but in miniB3D the cube doesn't move. Does anybody know what the problem is? |
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Yes, I'm afraid attaching entities to bones doesn't do anything at the moment. Will hopefully change this soon. |