Strange redering problems
BlitzMax Forums/MiniB3D Module/Strange redering problems
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Hi, using miniB3D with BMax on an HD4850 on Vista 64 on DX10. I'm getting some strange things happening. It looks like an issue with graphics drivers. Is there a way to force miniB3D to use DX10 rather then DX7 ? I won't post code for now. Anyone have experience of random triangles etc? In one part I can see the shadow but not the entity which makes the shadow. Very odd. Thanks Jim |
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MiniB3D uses OpenGL, not DirectX Cheers Charlie |
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So, is there anything I should do to be up to date with OpenGL? Thanks Jim |
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The only thing you can do is make sure you have the most up-to-date stable graphics driver for your card. |
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I got an HD2600 and at the moment 8.10 seems to be very stable :) |
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Simon, I've sent you an email. Jim |