BeginMax2D, EndMax2D in Multiple Places?
BlitzMax Forums/MiniB3D Module/BeginMax2D, EndMax2D in Multiple Places?
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Just wondering if it's possible to have BeginMax2D() and EndMax2D() in more than 1 place. I attempted it and my original graphics render as square blocks Thanks! |
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You can use loadtexture to load a texture in MiniB3d. Are the docs still not in the zip? I've got them somewhere if not, but the commands are the same as Blitz3d Cheers Charlie |
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Are you sure you're ending 2d before resuming 3d actions? You have to call renderworld() then BeginMax2D(), then do your 2D drawing, then EndMax2D() then flip(). |
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Got it! Thanks m8's! |