Trying to compile MaxIDE-NG: TTimerFactory missing in timer.bmx
BlitzMax Forums/BlitzMax NG/Trying to compile MaxIDE-NG: TTimerFactory missing in timer.bmx
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Trying to compile using Blitzmax-ng latest buld:[ 82%] Processing:timerdefault.bmx Compile Error: Type 'ttimerfactory' not found [/home/megi386/BlitzMaxNG/mod/brl.mod/timerdefault.mod/timerdefault.bmx;87;0] Build Error: failed to compile /home/megi386/BlitzMaxNG/mod/brl.mod/timerdefault.mod/timerdefault.bmx In timerdefault.bmx: Type TDefaultTimerFactory Extends TTimerFactory Method GetName:String() Return "DefaultTimer" End Method Method Create:TTimer(hertz#,event:TEvent=Null) Return TDefaultTimer.Create( hertz,event ) End Method End Type New TDefaultTimerFactory TTimerFactory seems to be missing from timer.mod: timer.bmx |
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You should consider using the latest brl.mod for bmx-ng https://github.com/bmx-ng/brl.mod https://github.com/bmx-ng/pub.mod my timer.mod/timer.bmx contains that TTimerFactory and timerdefault.mod/timerdefault.bmx contains TDefaultTimerFactory isn't this the case in yours? Did you properly rebuild the modules first? bye Ron |
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I rewrote frisky for windows to fit on linux... Sorry, I thought frisky cloned the latest bmax-ng brl.mod .. ! |
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Actually, it did, but my own stupidity adding mods into the Default folder didn't actually pay off, lol! Wich actually got copied over after the git clone: 'Copy a default BlitzMax directory over Print "Moving default BlitzMaxNG folder... This may take several minutes." CopyFolder(friskyDir+"/Default",dumpDir) Thanks, derron |