2d(ortho) Pixel detection Collision
BlitzMax Forums/OpenGL Module/2d(ortho) Pixel detection Collision
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Has someone any idea on how to do that? Do I have to write my own image loader to use arrays to perform collision detection? Thanks. |
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The pixels should be pretty accurate. I suggest rendering images also in main memory with custom routines and detecting the images that way. You could look at using the stencil buffer, as well - blit masks to the stencil buffer and do tests with it. |