milkshape models...
BlitzMax Forums/OpenGL Module/milkshape models...
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| Hey all, I would like to load 3d models into my program and Nehe's Milkshape model loader seems to be a good start. Problem is, the loader says it only supports milkshape file versions 1.3 and 1.4. The current Milkshape version is 1.7. Where can I find an old build? Or better yet, are there any newer ways to load 3d models? What are you guys currently using? |
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| heres some code I hacked out of a nehe demo (had to do a bit of fixing, because of the way max has changed over time) use like this
meshmodel=New MilkShapeModel
meshmodel.loadmodeldata("amodel.ms3d")
meshmodel.reloadtextures()
You should have the textures in the same (Current) directory as the milkshape model, I've loaded created from scratch models with v1.7.6 of milkshape |
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| Hehe. Yeah, I ended up doing exactly that, myself. Here I thought I was special. |