Antialising
BlitzMax Forums/OpenGL Module/Antialising
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Does anybody made fullscreen antialias (2x,4x,8x...)? I found here some topics about it, but it is not much helpfull. I make antialias whith accum buffer, but its not so fast. |
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search for the thread in the module hacks forum (i think) about opengl fsaa (full screen antialiasing) - it's something that has to be set up when the screen is created and requires modification to brl's modules. Another way to antiliase is to draw everything much bigger perhaps to a large texture or several small ones and then draw then shrunk and filtered/smoothed. |
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you can change aa on the fly with minib3d, perhaps you could look and see how it works there? Cheers Charlie |