OpenGL uniforms
BlitzMax Forums/OpenGL Module/OpenGL uniforms
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Hey, I am not sure about this: When i declare the data for a uniform var, then i pass the pointer. Now, does OpenGL actually save the pointer or copy the data it points to? So when i make changes to the data, would OpenGL record those to the uniform's value automatically? Thank you, |
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When you send the data it is sent once. |
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Thank you. |