Multiplayer in BlitzMax?
BlitzMax Forums/BlitzMax Programming/Multiplayer in BlitzMax?
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| Hi there, Is BlitzMax online multiplayer functional? If so, is it compatible with the BlitzPlay system? Thanks. |
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| not sure what you mean by Blitzmax's online multiplayer. Blitzmax has an API for sockets if you want to program your own network framework, and also GNet for a higher-level network code base. I've done a few networked apps in blitzmax already so the functionality is there. As for the BlitzPlay system, I cannot comment as I've never used it, and and don't know what it is. |
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| In short: Yes. No. BMax is very capable of multiplayer. There's probably some code in the archives for it. BlitzPlay is currently only for Blitz3D. I haven't seen the author around in a few years so I doubt there's a conversion in the works. |
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| I did a ENet wrapper for guaranteed UDP and it works very well. ENet comes with Blitzmax. |
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| try Eikon's BNet tutorial in the docs section |
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| You got TNet which is very similar to Blitzplay. |