BlitzMax fullscreen on Mac - question.
BlitzMax Forums/BlitzMax Programming/BlitzMax fullscreen on Mac - question.
| ||
| Is everyone on Mac with Fullscreen games using the system fade out/in or does it just flick directly to black? |
| ||
| This (228kb Intel zip) is a little example showing normal and with fade. The example source :
SuperStrict
Framework brl.glmax2d
Graphics 800, 600, 32
HideMouse
While Not KeyDown(key_escape)
Cls
DrawText "Escape to quit", 400 - TextWidth("Escape to quit") / 2, 300
Flip
Wend
End
My 24" TFT screen flashes when it changes resolution, so the fading isn't so great here - unless I use the native screen res of 1920x1200... But I think it's still better than the standard flick to black. |
| ||
| The fade to black before changing is definitely the better out of the two. I get a very quick tiny flash as it changes screen res. |