MaxLUA help
BlitzMax Forums/BlitzMax Programming/MaxLUA help
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Hi! I'm using MaxLUA for some scripting in my engine and I got a few questions: 1. Is there such a thing as LuaUnregisterObject? In the process of editing a level, names of different objects will change and I need to change the names they're registered with. 2. Can I declare global functions/variables using MaxLUA? |