N3xt-D wrapper for BlitzMax
BlitzMax Forums/BlitzMax Programming/N3xt-D wrapper for BlitzMax
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Hi, sometime ago I found Next3d Link. It's based on Irrlicht but it's have more simple interface, with Blitz Max it can create something like b3d (easy 3d game tool). You can download it there. I hope You like it :) NextD Wrapper - pack include about 60 examples . |
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I have put n3xtd.mod in Blitzmax >> Mod Folder and when I run the example program and I get this it say "Cant find interface for module 'n3xtd.n3xtd' |
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Looks interesting :) There is no point in building a wrapper of a wrapper though (either use this as is, or make a new one). If Irrlicht were to be used like people want it would be better to make an interface directly to the engine. (faster) |
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You should have BlitzMax_directory\mod\n3xtd.mod\n3xtd.mod This is really good mod Szafirek, thanks :) |
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yeah I did that and I put n3xtd example in blitzmax folder which have 60 examples of n3xtd code. I click the first example then run it in blitzmax then i get the error saying "Cant find interface for module 'n3xtd.n3xtd' I dont understand why I am doing it wrong! |
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Hotshot2005, Outsider you wrote how you do it: You should have BlitzMax_directory\mod\n3xtd.mod\n3xtd.mod |
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@Hotshot2005: Did you compile the module? |
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Muttley: Did you compile the module? How do I do that? |
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good module.... seems to work so far only took 2 seconds to compile! Hotshot2005 press ctrl-D shame its windows only(?) hmm- breakable joints! |
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Why is my Build Module Disenabled? How can I turn it on like Enabled...so that i click it or press Ctrl-D |
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Why is my Build Module Disenabled? You will need to have MinGW installed. |
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and make sure you uninstall the old version if you have an older version installed |
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@Hotshot2005: you may also need delete .bmx folder in mod folder. |
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I dont think I needed to build the module :| The module seems nice. :) |
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I am installed MinGW and I let you how I get on... :) |
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It is working now! Woot :) |
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..this is one very nice wrapper..quite impressive speed on low end cards..I like it ! |
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I have check all the example and it`s very good :) |
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Any chance to get this working on a Mac? Building 001_Primitives Compiling:001_Primitives.bmx Linking:001_Primitives ld: warning: in /Applications/BlitzMax/mod/n3xtd.mod/n3xtd.mod/n3xtd.lib, file is not of required architecture etc... |
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you didnt the notice the DLL file :) has anyone done sliding collisions between entities? That was something I couldnt get to work with irrlicht |
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Has this been updated to the latest version of N3xtD? |
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No, but Szafirek working on this. |
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I'll try and outsmart slenkars wittiness, by frasing my question a little differently: Does anybody know if there will there be a Mac version of this? Both Nx3d and then Szafirek wrapper... http://www.dreamotion3d.com/_e107/news.php suggests there might |
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Hello everyone. Some small details of N3xtD. N3xtD is still young and he is slowly changing for the moment, lack of real community. I hope this will change. This project is open source, and in theory it should be adaptable to all platforms. Whether Linux or Mac, It should be just that some fans can get comp�tances to compile the engine for both OS. Otherwise, I'm open to criticism (constructive) and suggestions for improving both the stability of the engine and creating new features. Sincerely, TMyke |
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it is great 3D Engine and keep working on it as I am sure you will win over Blitz Fans on here :) |
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are you still updating it? |
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are you still updating it? What do you want him to update to? The Next3D site doesn't seem to exist any more, so that doesn't immediately suggest that there are updates for him to wrap. |
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What do you want him to update to? The Next3D site doesn't seem to exist any more, so that doesn't immediately suggest that there are updates for him to wrap. that is a shame because it is really good NextD Wrapper for BlitzMax |
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Looks like this has been resurrected see http://www.n3xt-d.org/ |
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Excellent! I'm glad that Next3D is developed. |
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It`s good Wrapper :) |
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Is there anybody who could upload this wrapper ? |
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I have checked my SD Card and I have got it :) I will try upload it soon :) |
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There you go :) http://www.mediafire.com/download/uxxtc865v32s73o/sample_n3xtd_v2Pack.rar |
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Forgot to installed MinGW-5.1.3! |
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Building 007_CreateMesh Compiling:007_CreateMesh.bmx Compile Error: Can't find interface for module 'n3xtd.n3xtd' [C:/Users/name/Desktop/sample_n3xtd_v2Pack/007_CreateMesh.bmx;14;1] Build Error: failed to compile C:/Users/name/Desktop/sample_n3xtd_v2Pack/007_CreateMesh.bmx Process complete Dont know what I am doing wrong for try out to see if work :-\ Rebuilding documentation... Error: Unable to open 'C:/BlitzMax/mod/pub.mod/n3xtd.mod/n3xtd.bmx' Building: BlitzMax Help Building: Modules Building: Audio Building: BRL.Audio Building: TSound Building: TChannel Building: BRL.AudioSample Building: TAudioSample Building: TAudioSampleLoader Building: BRL.DirectSoundAudio Building: BRL.FreeAudioAudio Building: BRL.OGGLoader Building: BRL.OpenALAudio |
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It seems your pack is missing the actual mod folder. Allthough there is the dll file present it would need wrapping to function in blitzmax. -Henri |
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Thanks Hotshot2005! These are the examples. Have you got the module also?(with N3xtd.bmx) |
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N3xtd.bmx? No I dont think I have it :( There is also Purebasic of N3xtd on purebasic forum :) |
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Nevermind,maybe somebody else still has got it. Thanks anyway! |