[DWLab] Creating Super Mario Bros remake
BlitzMax Forums/BlitzMax Tutorials/[DWLab] Creating Super Mario Bros remake
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Digital Wizard�s Lab is a framework for making 2D games in BlitzMax. It has a lot of features including sprites, tilemaps, layer hierarchy, loading / saving system, collision mechanism and simple physics. These features will be shown in following tutorial where we create almost exact copy of 1985 Nintendo�s Super Mario Bros first level. You will learn how to accomplish different tasks of game development using the framework. Click here to start. |
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link to tutorial is dead but everything else is great lots to learn from thank you. |
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Its still there. |
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It's strange that you was unable to open Google document. Maybe some kind of maintenance. |
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Great tutorial. Well done :p |
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Best tutorial in ages! thanks mate! |
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Tutorial is modified to be compatible with DWLab framework v1.2. It's now featuring shape parameters and sprite maps creation in the editor instead of creating them in code. |
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Tutorial is updated to framework version 1.5. |
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Great tutorial, very comprehensive! |