Tweaking Modules
BlitzMax Forums/BlitzMax Module Tweaks/Tweaking Modules
| ||
Hi, If I do some tweaks to MAX2D module .bmx files, do I need to rebuild them for changes to take effect? How would I do that? I am trying to make some small changes and play around with it, but nothing happens when I edit .bmx files. thanks in advance, Dmitriy |
| ||
Yep, you need to rebuild them using Program / Build Modules. You need MingW installed. |
| ||
Thanks Tony, i'll give that a shot. what does "BMK makemods" do? for instance: BMK makemods BRL.Max2D - does some stuff, but then breaks the mod. |
| ||
It will rebuild BRL.Max2D but not the modules which rely on it. Look under 'User Guide / The BMK Utility' for more. |
| ||
How do I set the environemnt vars? Edit your PATH environment to include the MinGW/bin directory. Create a MINGW environment variable that points to the MinGW root directory. thanks again |
| ||
Windows it's Start / Control Panel / System / Advanced / Environment Variables and enter them in System Variables. |
| ||
You are very kind, thank you ! |