Windowed mode not supported
BlitzPlus Forums/BlitzPlus Programming/Windowed mode not supported
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Is there any way of checking whether windowed modes are allowed? GfxModeExists only works based on width, height and depth. It appears that just because a graphics mode is supported normally, doesnt mean it will be supported in a window. I have recently created a puzzle game which involves moving colorful blocks around but I would rather not have it running fullscreen (partly because the level title is shown in the title bar, but mostly because its neater). Is there a solution to my minor problem? |
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A window is just a rectangular region on your current screen. I'm not sure how it could fail. |
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it can. some older cards dont support windowed modes. (not all of em anyways). Dunn o if this is strictly 3D related or more general DX matter tho. |
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Well I doubt its 3D related. Trouble uses a 2D graphics mode. How old is 'older' cards anyway? If I were to release it as is, is it likely to cause headaches for many users? |
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There is this:Windowed3D() Windowed3D () returns True if a graphics card is capable of rendering 3D graphics modes in a window on the desktop. Certain graphics cards will only allow specific 3D colour depths (eg. Voodoo3 supports only 16-bit 3D modes and Matrox only supports 16 and 32-bit 3D modes but allows 24-bit 2D modes to be set). If the user's desktop is set to a depth unsupported in 3D, Windowed3D will return False. But for 2D I think any graphics card should be fine in a window. |